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Designing and developing an online course may be overwhelming at times.
This is why usually it is a team-work process involving programmers, graphic
artists, instructional designers, and subject matter experts. In cases
where you do not have the funds to work with these people it is a good
idea to try to develop some of these skills yourself.
Instructional design (ID) is the backbone of a course
conversion process. In addition to following the principles of instructional
design, universal design and interface
design principles are important issues to address during the course
conversion and development.
What is Instructional
Design?
Instructional Systems Design (ISD) is a process to ensure learning does
not occur in a haphazard manner, but is developed using a process with
specific measurable outcomes. This approach provides a step-by-step system
for the evaluation of students needs, the design and development
of training materials, and the evaluation of the effectiveness of the
training intervention.
The responsibility of the instructional designer is to create an instructional
experience, which ensures that the learners will achieve the goals of
instruction.
Instructional designers are sometimes referred to as
"the engineers of the field of education" because they apply
the principles of the field of education and outcome of educational research
to create effective learning environments.
Instructional Design
Models
There are over 100 different ISD models, but almost
all are based on the concept of the ADDIEmodel, which is a generic, systematic
approach to the instructional design process. It provides instructional
designers with a framework in order to make sure that their instructional
products are effective and that their creative processes are as efficient
as they can possibly be. This model provides a systematic approach to
course development efforts and it is a basic model that holds true for
any type of learning, including web-based.
ADDIE stands for the steps of the model:
- Analyze: define the needs and constraints
- Design: specify learning activities, assessment
and choose methods and media
- Develop: begin production, formative evaluation,
and revise
- Implement: put the plan into action
- Evaluate: evaluate the plan from all
levels for next implementation
Each step has an outcome that feeds the subsequent step. Evaluation is essential after each step.

Why Use ADDIE Model?
- Aims a learner-centered rather than the traditional
teacher-centered approach
- Progression from f2f learning to distance or self-paced
learning: a big leap in attention to design detail
- Every component governed by the learning outcomes
- determined after an analysis of the learners needs
- More carefully designed material to nurture
online learning style
Analysis
Phase
This is a crucial step in the course design and development
process. At this stage, you set the scope of the content to be covered
in terms of time required, number of lessons and topic areas thorugh answering
these types of questions:
- Who are your learners?
- What they already know; what are their learning characteristics;
what they need or want to learn; why they need it; and in what environment
will they apply the learning?
- What are you trying to achieve with your instruction?
- Define the need for, and the general aim or purpose
of, the course/subject/lecture. This is the overall goal or rationale
for the course.
- What knowledge, skills and attitudes need to be taught?
- How much content do you need in your instruction?
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Design
Phase
The design step tries to answer these questions:
- What are your objectives?-> General learning areas
found through analysis phase defined in terms of specific measurable
objectives or learning outcomes.
- What skills, knowledge and attitudes are you trying
to develop? -> Higher level skills and knowledge identified to develop
understanding and problem-solving abilities in learners.
- What resources and strategies will you use in your
instruction? -> Teaching resources and activities chosen to complement
the learning outcomes.
- How will you structure the content of your learning
material? -> Grouping of related objectives and activities; sequencing,
presentation, and reinforcement of the content.
- How will you assess the learners understanding
and whether or not they have met the objectives of the instruction?
-> Agreement between what the intended outcomes are and what is being
measured by the assessment.
In the design phase, storyboards
are created. Every screen of the course is designed using these storyboards.
These storyboards are handed on to the development team for the actual
production.
Development
Phase
This phase is for the preparation of participant, instructor
and support materials (audio, video, and other media), as well as the
programming of any computer-based materials. These development effrots
are based on the production specifications created in the design phase.
Implementation Phase
This stage is where the product is put on the test by
actual users. There are two stages of the implementation:
- Alpha-testing is the in-house testing of the product;
for example you select a group of former students and/or co-workers
and ask them to review the course for you.
- Beta-testing is the first real implementation of
the course with real users. The feedback from these users is essential
for the improvement of the course.
Evaluation Phase
This is the quality management component for the program.The
effectiveness of the instructional process and materials is evaluated
at this stage. The input from the alpha- and beta-evaluation is collected
and the course is revised based on this feedback.
This feedback is collected by two means: formative and
summative evaluation.
- Formative evaluation occurs throughout the entire
ID process, particularly at the completion of each phase of ADDIE.
- Summative evaluations occur at the end of alpha/beta
testing and at the completion of each offering of the course. Summative
evaluations provide feedback on needed improvements in the program.
More reading:
An example of converting a traditional course into distance
learning: An open discussion.
<http://www.cdlr.tamu.edu/dec_proceedings/dec%202002/Phelan.pdf>
The design and implementation of a computer-based course
using Merrill's model of instructional design.
<http://upetd.up.ac.za/thesis/available/etd-08022002-094043/unrestricted/00front.pdf>
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